We'll post details about this as soon as we have more information about these dates and when we'll be announcing 3.13," Grinding Gears added.Ĭyberpunk 2077's delay was seemingly caused by the game's current state on PS4 and Xbox One. "While this delay will hopefully not affect our development schedule, it will probably cause our release schedule to change a little bit during 2021. With that in mind, the developer promised to hold in-game events so that players have something to look forward to over the holiday break. The extra time will be used on the next update, 3.14. In fact, Grinding Gear still expects 3.13 to be ready by mid-December. This delay won't affect the content of the expansion. "We do not want to put our players in a position of having to choose between these two games, so we have decided to step out of the way and delay the release of Path of Exile 3.13 until January," the developer said. To see this content please enable targeting cookies.ĭeveloper Grinding Gear Games said, very clearly, that it doesn't want players to have to choose between Path of Exile and CD Projekt Red's highly anticipated dystopian RPG. Path of Exile, whose 3.13 endgame expansion was set for release December 11 - one day after Cyberpunk 2077 - will now push back the update's release to January. In today's bit of unusual news, the Cyberpunk 2077 delay to December has had a knock-on effect on an entirely unrelated game. It covered details such as the Camp mechanic, storytelling style and how multiplayer mode works.Path of Exile's next big update won't hit in December as previously promised, because of Cyberpunk 2077. In other dungeon crawler news, Blizzard Entertainment recently released a lengthy quarterly update for its upcoming action RPG, Diablo IV, from game director Luis Barriga. The game is currently available on PC, Xbox One and PlayStation 4. However, the developer cautioned that the release windows are “still subject to change, so don’t book your time off until we can confirm the launch date more firmly”.ĭuring the post, Grinding Gear also announced that they are “hoping” to make a Mac port of Path Of Exile available sometime this year. Fewer developers would be on standby to help out if any issues arise.”Īs such, Grinding Gear has planned a shorter development cycle for the September expansion, which would be “just 12 weeks after the launch of Harvest”, noting that “if everything goes well, our December expansion can also occur earlier and leave more room prior to the holiday period”. It added that the later release of the currently unnamed September expansion “would likely be fine, but for the December expansion, it would be dangerously close to Christmas when many of our staff would be taking time off to spend with their families. Since Harvest required 14 weeks of development, this means that if we do not adjust our schedule, the September and December expansions would hit quite late in these months.” “Normally we operate on a 13-week development cycle, launching one expansion per season. The developer also addressed the week-long delay for Path Of Exile’s latest expansion, Harvest, as well as the state of future updates. “We have been focusing on keeping our leagues coming out as close to on time as possible, and this does mean some delays for the sequel.” “This is definitely not happening this year, due to significant schedule delays due to the pandemic,” the post read. In a new forum post, the developer shot down the possibility of a 2020 beta, which was first mentioned when they announced Path Of Exile 2 in 2019. Grinding Gear Games has announced that the beta release of Path Of Exile 2 will only launch next year, citing coronavirus-related delays.
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